Far Cry 5 might be the most ambitious iteration of the series in recent memory as far as innovation, but some things simply don’t need changing. That’s why audio director Tony Gronick returns in the role he filled for Far Cry 3: Blood Dragon and Far Cry 4, and that’s why, despite a change in scenery and a shift in the way the series will approach its villains, Far Cry 5 will continue to have a meticulously crafted soundtrack. In an interview with Game Rant, Gronick confirmed that Far Cry 5 would have somewhere close to six hours of music recorded for it, which represents the biggest Far Cry audio soundtrack to date. Gronick would also elaborate on why that scale was necessary for the game:
Far Cry 5’s cult has made headlines already, and for better or for worse, much of the game’s success will likely stem from just how believable and compelling the Project at Eden’s Gate group is. To Gronick, that challenge drove some of the most important soundtrack work in series history, including a number of hymns that were created and recorded just for Far Cry 5. What started as something that was meant to drive players to hate the cult quickly became something different once the sheer talent of the people working on it became obvious, however:
According to Gronick, music in Far Cry 5 will also be a possible edge for players who want to immerse themselves in the game to the fullest. Players who listen to careful audio cues in Far Cry 5, whether that be the volume of a cult hymn in the distance or the type of hymn it is, can get a better idea of what’s waiting for them. Instead of the smoke in the distance that created dread in players who knew they’d have to march toward it, however, it’s now music that is, at its core, supposed to be uplifting - only it is the same kind of ominous, frightening sensation of impending doom that will be familiar to former Far Cry players.
If Far Cry 5 aims to capture the spirit of an American nightmare that could - and does, in fact, on a smaller scale - actually happen, then it really could be the game’s audio that ties all the loose ends together and creates a whole, realistic yet bombastic journey through a rural religious uprising. The rest of the audio team and Gronick have, at least, attempted to make the audio do just that, and Far Cry 5’s audio director thinks players will come to associate its music with what we hope is equally compelling gameplay: