Far Cry 6 Is Stealing An Interesting Feature From Assassin S Creed S Past
First seen in Assassin’s Creed 2, a “notoriety” system is going to dictate how the world pushes back against players’ decisions in Far Cry 6. This is especially surprising for a series like Far Cry, which has featured systemic world mechanics focused more on destruction or teammate abilities through buddies, but nothing quite like this. That being said, a notoriety system for Far Cry 6 makes the most sense, given the premise and setting of the game lend themselves well to including such a system....